Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Flex · 85 days ago
18 / 7 / 17
K / D / A
70%
Kill participation
2,017.4
Damage / min
21,340g
671.1 gold / min
16
8 placed · 4 cleared
256
8.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYonzu#000
Teemo · Top
10 / 8 / 16
56.5% KP
45,949
27.9% share
14,177g
233 CS · 7.3/m
notGutzy#00000
Zac · Jungle
5 / 9 / 24
63% KP
28,318
17.2% share
13,793g
173 CS · 5.4/m
Chester#LnPrk
Viktor · Mid
13 / 13 / 14
58.7% KP
37,945
23% share
13,710g
206 CS · 6.5/m
Zexion#zexad
Vayne · ADC
17 / 12 / 11
60.9% KP
43,979
26.7% share
16,691g
180 CS · 5.7/m
Elisabeth#9285
Yuumi · Support
1 / 8 / 30
67.4% KP
8,466
5.1% share
9,043g
4 CS · 0.1/m
Red side
Victoryhakkını verdim#00000
Garen · Top
6 / 9 / 10
32% KP
20,302
12.9% share
12,900g
186 CS · 5.8/m
siber atlet#727
Nunu & Willump · Jungle
7 / 11 / 15
44% KP
11,618
7.4% share
12,427g
171 CS · 5.4/m
カガチ#TR4
Diana · Mid
8 / 8 / 10
36% KP
27,956
17.8% share
11,808g
163 CS · 5.1/m
kaka kafa calimi#meto
Ezreal · ADC
18 / 7 / 17
70% KP
64,153
40.7% share
21,340g
256 CS · 8.1/m
MG Akuma#TR1
Nidalee · Support
11 / 12 / 21
64% KP
33,456
21.2% share
13,295g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
