Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 83 days ago
7 / 7 / 16
K / D / A
60.5%
Kill participation
790.1
Damage / min
14,454g
482.9 gold / min
23
12 placed · 0 cleared
184
6.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEVO AYAK KOKUSU#ECE
Shen · Top
2 / 7 / 5
25% KP
23,587
21.9% share
11,760g
251 CS · 8.4/m
jjeiz#nil
Viego · Jungle
10 / 6 / 9
67.9% KP
23,640
22% share
15,980g
215 CS · 7.2/m
Black Wolf#Rafiz
Lux · Mid
6 / 5 / 9
53.6% KP
20,120
18.7% share
12,049g
228 CS · 7.6/m
makarayız abi#9999
Ezreal · ADC
7 / 11 / 8
53.6% KP
31,730
29.5% share
12,337g
163 CS · 5.4/m
Avg Messi Fanboy#SWA
Blitzcrank · Support
3 / 9 / 18
75% KP
8,490
7.9% share
9,089g
15 CS · 0.5/m
Red side
VictorySucukluKedidili#TR1
Sion · Top
1 / 2 / 16
44.7% KP
18,161
16.4% share
12,025g
203 CS · 6.8/m
kaka kafa calimi#meto
Lee Sin · Jungle
7 / 7 / 16
60.5% KP
23,650
21.4% share
14,454g
184 CS · 6.1/m
Krankheit#TR1
Zoe · Mid
2 / 3 / 10
31.6% KP
21,510
19.4% share
12,122g
243 CS · 8.1/m
SERVER ADMIN#123
Sylas · ADC
18 / 7 / 12
78.9% KP
34,710
31.3% share
18,189g
191 CS · 6.4/m
Fawkle#256
Pyke · Support
10 / 9 / 10
52.6% KP
12,713
11.5% share
12,046g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
