Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 75 days ago
4 / 9 / 2
K / D / A
16.7%
Kill participation
325.6
Damage / min
8,747g
338.2 gold / min
10
1 placed · 1 cleared
137
5.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMikail#8147
Kalista · Top
6 / 11 / 4
22.2% KP
17,682
16.1% share
12,220g
196 CS · 7.6/m
iRagnar#2626
Kha'Zix · Jungle
23 / 1 / 5
62.2% KP
38,583
35.1% share
20,037g
210 CS · 8.1/m
Hz ŞAHBATUR#TR11
Lux · Mid
11 / 4 / 13
53.3% KP
21,831
19.8% share
13,269g
172 CS · 6.6/m
Kibir#Gap
Miss Fortune · ADC
3 / 10 / 7
22.2% KP
21,787
19.8% share
11,755g
185 CS · 7.2/m
Zevorise#Vise
Seraphine · Support
2 / 10 / 20
48.9% KP
10,097
9.2% share
10,328g
23 CS · 0.9/m
Red side
DefeatEyvallahsız#0000
Twisted Fate · Top
6 / 10 / 5
30.6% KP
19,005
20.4% share
11,701g
171 CS · 6.6/m
kaka kafa calimi#meto
Ambessa · Jungle
4 / 9 / 2
16.7% KP
8,423
9.1% share
8,747g
137 CS · 5.3/m
Zakura#TR1
Diana · Mid
9 / 10 / 6
41.7% KP
23,679
25.5% share
10,505g
139 CS · 5.4/m
저격병#007
Kai'Sa · ADC
15 / 10 / 4
52.8% KP
29,487
31.7% share
15,943g
214 CS · 8.3/m
BİLLURLU OYUNCU#TR1
Karma · Support
2 / 6 / 19
58.3% KP
12,427
13.4% share
8,688g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
