Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 73 days ago
14 / 11 / 9
K / D / A
45.1%
Kill participation
1,372.5
Damage / min
15,559g
415.8 gold / min
36
16 placed · 9 cleared
197
5.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlilium#G59
Dr. Mundo · Top
7 / 6 / 4
21.6% KP
47,846
23% share
14,910g
227 CS · 6.1/m
deathstyle03#weak
Amumu · Jungle
6 / 10 / 15
41.2% KP
31,066
14.9% share
14,980g
211 CS · 5.6/m
kaka kafa calimi#meto
Talon · Mid
14 / 11 / 9
45.1% KP
51,355
24.7% share
15,559g
197 CS · 5.3/m
xCOLORSAFTERDARK#LW1
Kai'Sa · ADC
18 / 6 / 7
49% KP
56,416
27.1% share
24,650g
357 CS · 9.5/m
Zashlindi#TR1
Pyke · Support
6 / 18 / 15
41.2% KP
21,281
10.2% share
13,344g
34 CS · 0.9/m
Red side
VictoryFormer NPC#HMARY
Gwen · Top
6 / 11 / 9
29.4% KP
66,856
25.9% share
18,758g
266 CS · 7.1/m
iRagnar#2626
Kha'Zix · Jungle
16 / 11 / 11
52.9% KP
50,742
19.7% share
20,277g
254 CS · 6.8/m
Memati#SFK
Syndra · Mid
11 / 10 / 16
52.9% KP
68,696
26.6% share
18,857g
233 CS · 6.2/m
ad öğreniyom#3131
Lucian · ADC
8 / 8 / 8
31.4% KP
35,995
13.9% share
16,135g
264 CS · 7.1/m
nakama pietura#3534
Camille · Support
10 / 11 / 18
54.9% KP
35,908
13.9% share
14,323g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
