Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 72 days ago
19 / 4 / 8
K / D / A
61.4%
Kill participation
1,396.2
Damage / min
17,033g
713.7 gold / min
22
2 placed · 4 cleared
205
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatescanor#7xsin
Riven · Top
1 / 6 / 2
12.5% KP
8,208
8.8% share
7,044g
132 CS · 5.5/m
Şaplak Makinesi#UĞĞHH
Rengar · Jungle
4 / 14 / 4
33.3% KP
15,786
16.9% share
9,340g
128 CS · 5.4/m
denial#xxxxx
Lissandra · Mid
8 / 9 / 8
66.7% KP
31,363
33.6% share
12,205g
199 CS · 8.3/m
Fixes#TR1
Yasuo · ADC
7 / 7 / 6
54.2% KP
25,315
27.1% share
13,696g
214 CS · 9/m
DH Alate#alate
Janna · Support
4 / 8 / 12
66.7% KP
12,730
13.6% share
8,140g
24 CS · 1/m
Red side
VictoryOnsra#0104
Vayne · Top
8 / 5 / 5
29.5% KP
20,929
19% share
12,201g
176 CS · 7.4/m
kaka kafa calimi#meto
Qiyana · Jungle
19 / 4 / 8
61.4% KP
33,323
30.2% share
17,033g
205 CS · 8.6/m
fvckthesystem#xyz
Sylas · Mid
9 / 3 / 6
34.1% KP
19,461
17.7% share
12,231g
182 CS · 7.6/m
Desperado#GOAT
Vladimir · ADC
6 / 8 / 12
40.9% KP
21,593
19.6% share
11,527g
171 CS · 7.2/m
Zehir0180#TR1
Maokai · Support
2 / 4 / 27
65.9% KP
14,866
13.5% share
9,858g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
