Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 50 days ago
7 / 10 / 10
K / D / A
73.9%
Kill participation
1,009.8
Damage / min
15,313g
466.4 gold / min
25
1 placed · 3 cleared
244
7.4 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeskuikli Süt#ZAC
Shen · Top
5 / 3 / 19
53.3% KP
25,741
17% share
12,895g
187 CS · 5.7/m
YorgunsunDegilmi#0EE
Lee Sin · Jungle
10 / 5 / 20
66.7% KP
26,831
17.8% share
16,384g
233 CS · 7.1/m
Joyboy#Alena
Katarina · Mid
20 / 4 / 5
55.6% KP
48,297
32% share
18,217g
263 CS · 8/m
Rengo#11111
Ezreal · ADC
9 / 3 / 9
40% KP
43,169
28.6% share
14,638g
253 CS · 7.7/m
Immortall3#TR1
Karma · Support
1 / 8 / 27
62.2% KP
7,012
4.6% share
10,588g
39 CS · 1.2/m
Red side
Defeatceyni#cyn
Nasus · Top
4 / 10 / 3
30.4% KP
29,680
22.5% share
12,749g
232 CS · 7.1/m
kaka kafa calimi#meto
Graves · Jungle
7 / 10 / 10
73.9% KP
33,155
25.1% share
15,313g
244 CS · 7.4/m
Obsession#mid
Galio · Mid
5 / 8 / 7
52.2% KP
26,404
20% share
14,907g
266 CS · 8.1/m
sun eater#TR2
Jhin · ADC
4 / 7 / 7
47.8% KP
17,874
13.6% share
13,385g
247 CS · 7.5/m
sansunlu#TR55
Vel'Koz · Support
3 / 10 / 10
56.5% KP
24,786
18.8% share
8,951g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
