Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 49 days ago
11 / 2 / 11
K / D / A
44.9%
Kill participation
1,041.2
Damage / min
11,405g
490.5 gold / min
32
11 placed · 2 cleared
172
7.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKorra#1905
Nasus · Top
3 / 7 / 1
26.7% KP
15,248
24.9% share
8,328g
164 CS · 7.1/m
Kenshi Fama#3162
Evelynn · Jungle
1 / 10 / 4
33.3% KP
4,026
6.6% share
6,317g
89 CS · 3.8/m
seviyorum#1907
Katarina · Mid
7 / 9 / 1
53.3% KP
18,301
29.9% share
8,768g
141 CS · 6.1/m
1batuyaan9dog#TR1
Kalista · ADC
3 / 13 / 3
40% KP
13,737
22.4% share
9,290g
151 CS · 6.5/m
mentally sick#007
Bard · Support
1 / 10 / 5
40% KP
9,927
16.2% share
6,748g
31 CS · 1.3/m
Red side
VictoryAchilles#GDKNG
Olaf · Top
9 / 3 / 1
20.4% KP
34,578
29.2% share
12,235g
201 CS · 8.6/m
kaka kafa calimi#meto
Lee Sin · Jungle
11 / 2 / 11
44.9% KP
24,208
20.5% share
11,405g
172 CS · 7.4/m
Kazıklı Maria#1606
Aurora · Mid
8 / 4 / 9
34.7% KP
22,531
19% share
10,792g
161 CS · 6.9/m
geto#zxc
Twitch · ADC
17 / 3 / 8
51% KP
29,345
24.8% share
12,886g
167 CS · 7.2/m
Hypotaxis#TR1
Rakan · Support
4 / 3 / 26
61.2% KP
7,654
6.5% share
8,961g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
