Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 42 days ago
4 / 3 / 25
K / D / A
82.9%
Kill participation
566.4
Damage / min
8,676g
433.8 gold / min
44
16 placed · 3 cleared
10
0.5 CS / min
Objective control
0
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOnsra#0104
Riven · Top
5 / 2 / 2
20% KP
15,038
17.8% share
9,230g
193 CS · 9.7/m
xqlol#313
Bel'Veth · Jungle
9 / 2 / 6
42.9% KP
17,171
20.3% share
11,413g
158 CS · 7.9/m
dealio#999
Locke · Mid
12 / 4 / 9
60% KP
24,480
29% share
10,347g
101 CS · 5.1/m
Lisy#Space
Twitch · ADC
5 / 7 / 10
42.9% KP
16,453
19.5% share
10,311g
113 CS · 5.7/m
kaka kafa calimi#meto
Janna · Support
4 / 3 / 25
82.9% KP
11,327
13.4% share
8,676g
10 CS · 0.5/m
Red side
DefeatGuts#GDKNG
Tryndamere · Top
3 / 4 / 4
38.9% KP
12,450
17.4% share
10,235g
213 CS · 10.7/m
oevladi123#godly
Lillia · Jungle
3 / 6 / 6
50% KP
10,473
14.7% share
9,011g
160 CS · 8/m
Sanguis#MİDSC
Vladimir · Mid
3 / 7 / 5
44.4% KP
19,515
27.3% share
7,492g
123 CS · 6.2/m
kaiataturk#kai
Yone · ADC
5 / 10 / 3
44.4% KP
19,891
27.8% share
9,853g
143 CS · 7.2/m
dead memories#0000
Sylas · Support
4 / 8 / 3
38.9% KP
9,115
12.8% share
6,242g
23 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
