Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 42 days ago
5 / 10 / 17
K / D / A
59.5%
Kill participation
522
Damage / min
10,586g
353.7 gold / min
95
34 placed · 11 cleared
17
0.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuts#GDKNG
Tryndamere · Top
9 / 9 / 3
32.4% KP
29,154
26.4% share
15,260g
268 CS · 9/m
EVRENOSOĞLU#TR25
Shaco · Jungle
7 / 13 / 10
45.9% KP
20,674
18.7% share
11,912g
143 CS · 4.8/m
CEK31#31CEK
Gwen · Mid
8 / 9 / 5
35.1% KP
24,798
22.4% share
13,105g
187 CS · 6.2/m
sevenfold#2126
Jinx · ADC
8 / 9 / 8
43.2% KP
20,214
18.3% share
15,378g
249 CS · 8.3/m
kaka kafa calimi#meto
Bard · Support
5 / 10 / 17
59.5% KP
15,624
14.1% share
10,586g
17 CS · 0.6/m
Red side
VictoryDXdiag#9147
Jayce · Top
9 / 9 / 4
26.5% KP
27,578
17.9% share
12,793g
216 CS · 7.2/m
Kanderson#5467
Rengar · Jungle
9 / 8 / 9
36.7% KP
24,757
16% share
14,076g
212 CS · 7.1/m
Sanguis#MİDSC
Annie · Mid
12 / 7 / 6
36.7% KP
35,414
22.9% share
15,330g
205 CS · 6.8/m
cantankerous#hwr
Zeri · ADC
15 / 8 / 13
57.1% KP
52,524
34% share
19,835g
274 CS · 9.2/m
zulu enjoyer#zulu
Yuumi · Support
4 / 5 / 30
69.4% KP
14,221
9.2% share
12,119g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
