Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 39 days ago
18 / 5 / 8
K / D / A
61.9%
Kill participation
1,278.5
Damage / min
14,738g
639.9 gold / min
20
1 placed · 4 cleared
178
7.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylacyselle#moonn
Malphite · Top
5 / 1 / 6
26.2% KP
21,922
20.6% share
11,039g
196 CS · 8.5/m
kaka kafa calimi#meto
Nidalee · Jungle
18 / 5 / 8
61.9% KP
29,448
27.6% share
14,738g
178 CS · 7.7/m
kaiataturk#kai
Yasuo · Mid
6 / 8 / 7
31% KP
29,392
27.6% share
11,898g
181 CS · 7.9/m
VX Sadmira#alis
Lucian · ADC
7 / 3 / 6
31% KP
14,396
13.5% share
11,607g
175 CS · 7.6/m
uzgunum dostlar#ddd
Bard · Support
6 / 5 / 19
59.5% KP
11,493
10.8% share
9,006g
7 CS · 0.3/m
Red side
Defeatnear#xxxx
Dr. Mundo · Top
0 / 4 / 6
27.3% KP
16,461
19.2% share
7,304g
183 CS · 7.9/m
Yasir#0752
Morgana · Jungle
3 / 11 / 10
59.1% KP
12,326
14.4% share
8,208g
122 CS · 5.3/m
cok ezigim#1111
Nunu & Willump · Mid
11 / 10 / 4
68.2% KP
19,658
23% share
10,440g
96 CS · 4.2/m
Korigato#Gato
Jhin · ADC
6 / 9 / 11
77.3% KP
22,421
26.2% share
10,746g
170 CS · 7.4/m
1tr1day300lp#11111
Xerath · Support
2 / 8 / 12
63.6% KP
14,673
17.2% share
7,079g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
