Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 33 days ago
3 / 8 / 4
K / D / A
63.6%
Kill participation
657.2
Damage / min
8,604g
376.5 gold / min
17
9 placed · 0 cleared
151
6.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytrying#new
Ambessa · Top
6 / 0 / 4
26.3% KP
20,791
21% share
11,776g
187 CS · 8.2/m
Tunaylol#2805
Nocturne · Jungle
16 / 3 / 9
65.8% KP
27,832
28.1% share
14,168g
180 CS · 7.9/m
Michonne#666
Ryze · Mid
5 / 4 / 8
34.2% KP
21,083
21.3% share
10,316g
187 CS · 8.2/m
Lenix#4556
Kai'Sa · ADC
11 / 2 / 4
39.5% KP
21,792
22% share
13,413g
206 CS · 9/m
fati#boss
Braum · Support
0 / 2 / 20
52.6% KP
7,483
7.6% share
8,134g
31 CS · 1.4/m
Red side
Defeaterinc gercek#88888
Tryndamere · Top
0 / 7 / 1
9.1% KP
10,793
19% share
6,432g
157 CS · 6.9/m
kaka kafa calimi#meto
Lee Sin · Jungle
3 / 8 / 4
63.6% KP
15,017
26.5% share
8,604g
151 CS · 6.6/m
m1esal#7 3
Kassadin · Mid
3 / 9 / 4
63.6% KP
14,969
26.4% share
7,933g
128 CS · 5.6/m
HCIDante#00000
Jinx · ADC
2 / 8 / 1
27.3% KP
11,315
20% share
9,876g
183 CS · 8/m
TroopEl#2428
Thresh · Support
3 / 6 / 3
54.5% KP
4,563
8.1% share
7,016g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
