Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 32 days ago
14 / 8 / 7
K / D / A
52.5%
Kill participation
1,083.3
Damage / min
17,253g
561.4 gold / min
29
1 placed · 11 cleared
227
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMemur 1#GMO
Yasuo · Top
4 / 11 / 6
25% KP
19,696
15.8% share
13,737g
272 CS · 8.9/m
kaka kafa calimi#meto
Talon · Jungle
14 / 8 / 7
52.5% KP
33,294
26.7% share
17,253g
227 CS · 7.4/m
exile#サムライ
Kassadin · Mid
13 / 4 / 8
52.5% KP
35,757
28.6% share
15,662g
201 CS · 6.5/m
ivan karamazov#366
Kalista · ADC
8 / 14 / 19
67.5% KP
26,117
20.9% share
14,820g
188 CS · 6.1/m
Dostum Olmaz#TRR
Leona · Support
1 / 10 / 16
42.5% KP
10,000
8% share
8,532g
21 CS · 0.7/m
Red side
Victoryclark kent#berke
Pantheon · Top
7 / 9 / 10
36.2% KP
19,926
13.8% share
11,448g
167 CS · 5.4/m
lemby#xxxx
Xin Zhao · Jungle
4 / 5 / 23
57.4% KP
20,820
14.4% share
13,269g
194 CS · 6.3/m
BaBareiSs#TR1
Lissandra · Mid
17 / 5 / 11
59.6% KP
41,066
28.5% share
17,052g
247 CS · 8/m
geto#zxc
Xayah · ADC
17 / 11 / 15
68.1% KP
53,385
37% share
19,381g
259 CS · 8.4/m
BODYGUARD MÜSLÜM#20 CM
Lulu · Support
2 / 10 / 28
63.8% KP
8,933
6.2% share
9,980g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
