Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 31 days ago
11 / 9 / 12
K / D / A
62.2%
Kill participation
882.3
Damage / min
15,405g
488.3 gold / min
27
11 placed · 1 cleared
187
5.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFloodchuk#Ryze
Volibear · Top
11 / 9 / 5
43.2% KP
27,871
22.1% share
13,368g
159 CS · 5/m
kaka kafa calimi#meto
Lee Sin · Jungle
11 / 9 / 12
62.2% KP
27,836
22.1% share
15,405g
187 CS · 5.9/m
DJIQAN#TR789
Anivia · Mid
7 / 8 / 10
45.9% KP
28,016
22.3% share
11,878g
206 CS · 6.5/m
Prênses Qiyana#TR1
Seraphine · ADC
5 / 6 / 15
54.1% KP
25,980
20.6% share
12,504g
176 CS · 5.6/m
Low#空白 1
Bard · Support
3 / 17 / 17
54.1% KP
16,182
12.9% share
9,360g
25 CS · 0.8/m
Red side
Victorynoshing#TR1
Yasuo · Top
6 / 12 / 3
18.4% KP
25,743
16.4% share
12,681g
236 CS · 7.5/m
Diff3rence#0001
Viego · Jungle
12 / 8 / 13
51% KP
21,210
13.5% share
16,552g
256 CS · 8.1/m
Java#Tr2
LeBlanc · Mid
13 / 2 / 13
53.1% KP
54,243
34.5% share
15,824g
240 CS · 7.6/m
Excuse#Kat
Katarina · ADC
16 / 10 / 11
55.1% KP
43,121
27.4% share
15,866g
176 CS · 5.6/m
Kulaztin#5510
Braum · Support
2 / 5 / 33
71.4% KP
13,008
8.3% share
11,271g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
