Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 29 days ago
12 / 9 / 8
K / D / A
76.9%
Kill participation
1,172.6
Damage / min
13,999g
593.2 gold / min
14
1 placed · 2 cleared
144
6.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStoic#STOA1
Dr. Mundo · Top
0 / 4 / 4
15.4% KP
10,365
13.1% share
9,198g
201 CS · 8.5/m
kaka kafa calimi#meto
Qiyana · Jungle
12 / 9 / 8
76.9% KP
27,673
35% share
13,999g
144 CS · 6.1/m
PAMPAL#177
Mel · Mid
6 / 10 / 1
26.9% KP
15,615
19.7% share
9,272g
171 CS · 7.2/m
Bat#hie
Ezreal · ADC
4 / 10 / 4
30.8% KP
15,495
19.6% share
11,397g
179 CS · 7.6/m
ilteroviç#ilter
Zilean · Support
4 / 6 / 8
46.2% KP
9,947
12.6% share
8,113g
59 CS · 2.5/m
Red side
VictoryMancer#111
Rumble · Top
5 / 3 / 7
30.8% KP
28,792
24.1% share
9,675g
181 CS · 7.7/m
Clárity#0424
Viego · Jungle
7 / 8 / 6
33.3% KP
15,239
12.8% share
11,068g
182 CS · 7.7/m
Java#Tr2
Syndra · Mid
13 / 3 / 7
51.3% KP
27,790
23.3% share
14,815g
214 CS · 9.1/m
weve lost dancin#jou
Yunara · ADC
9 / 6 / 12
53.8% KP
39,463
33% share
15,525g
221 CS · 9.4/m
yusufreizzzz#00000
Rell · Support
5 / 6 / 15
51.3% KP
8,219
6.9% share
8,661g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
