Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 20 days ago
15 / 2 / 7
K / D / A
55%
Kill participation
1,055.2
Damage / min
14,020g
566.5 gold / min
28
15 placed · 2 cleared
188
7.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSenshi#Stark
Yasuo · Top
0 / 6 / 0
0% KP
12,999
18.1% share
8,376g
248 CS · 10/m
efe#aura
Talon · Jungle
4 / 6 / 5
50% KP
17,693
24.6% share
10,967g
221 CS · 8.9/m
sek1m#king
Locke · Mid
9 / 7 / 2
61.1% KP
23,506
32.7% share
10,630g
131 CS · 5.3/m
en iyi sensin#WASD
Yunara · ADC
3 / 11 / 6
50% KP
13,517
18.8% share
10,158g
193 CS · 7.8/m
HÖÖÖÖÖÖÖÖÖÖÖÖ#Swain
Seraphine · Support
2 / 10 / 4
33.3% KP
4,275
5.9% share
6,572g
29 CS · 1.2/m
Red side
VictoryKarıma Aşığım#Senaa
Renekton · Top
2 / 2 / 5
17.5% KP
15,859
14.5% share
10,458g
228 CS · 9.2/m
kaka kafa calimi#meto
Lee Sin · Jungle
15 / 2 / 7
55% KP
26,117
23.9% share
14,020g
188 CS · 7.6/m
Shattered Soul#4990
Vladimir · Mid
3 / 5 / 5
20% KP
15,019
13.7% share
9,830g
211 CS · 8.5/m
UK Jhin#1234
Lucian · ADC
20 / 7 / 3
57.5% KP
48,765
44.6% share
18,142g
231 CS · 9.3/m
aFRDizYak#TR1
Milio · Support
0 / 3 / 22
55% KP
3,616
3.3% share
9,608g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
