Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 20 days ago
6 / 7 / 5
K / D / A
35.5%
Kill participation
931.1
Damage / min
14,031g
463.3 gold / min
30
2 placed · 7 cleared
199
6.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykickSlimeslimeog#oglu
Tryndamere · Top
15 / 4 / 2
50% KP
35,653
31.3% share
22,000g
341 CS · 11.3/m
poison prince#1907
Taliyah · Jungle
7 / 5 / 8
44.1% KP
17,980
15.8% share
14,259g
240 CS · 7.9/m
Sakin#WOW
Lissandra · Mid
4 / 11 / 13
50% KP
23,986
21.1% share
10,883g
163 CS · 5.4/m
G O A T#e m o
Caitlyn · ADC
5 / 6 / 5
29.4% KP
24,999
22% share
13,736g
256 CS · 8.5/m
Morganthe#TR1
Sona · Support
3 / 6 / 12
44.1% KP
11,207
9.8% share
9,867g
24 CS · 0.8/m
Red side
Defeatexile#サムライ
Darius · Top
4 / 10 / 0
12.9% KP
15,177
13.9% share
11,754g
254 CS · 8.4/m
kaka kafa calimi#meto
Qiyana · Jungle
6 / 7 / 5
35.5% KP
28,196
25.9% share
14,031g
199 CS · 6.6/m
sen iste#123
Locke · Mid
13 / 11 / 6
61.3% KP
35,685
32.8% share
13,518g
174 CS · 5.7/m
Java#Tr2
Jinx · ADC
7 / 3 / 4
35.5% KP
22,945
21.1% share
16,733g
308 CS · 10.2/m
Holy Banana#00000
Lulu · Support
1 / 3 / 15
51.6% KP
6,805
6.3% share
9,066g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
