Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 20 days ago
4 / 11 / 4
K / D / A
33.3%
Kill participation
651.9
Damage / min
11,507g
410 gold / min
16
7 placed · 2 cleared
214
7.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHøcâ#LISS
Lissandra · Top
8 / 6 / 8
66.7% KP
26,398
32.5% share
11,891g
181 CS · 6.4/m
bitter pain#pain
Shyvana · Jungle
2 / 10 / 6
33.3% KP
12,381
15.3% share
10,880g
198 CS · 7.1/m
kaka kafa calimi#meto
Yone · Mid
4 / 11 / 4
33.3% KP
18,297
22.6% share
11,507g
214 CS · 7.6/m
Urnerai#5047
Tristana · ADC
8 / 6 / 5
54.2% KP
16,906
20.8% share
14,497g
181 CS · 6.4/m
StevenBerke#StvnB
Leona · Support
2 / 15 / 8
41.7% KP
7,124
8.8% share
8,845g
32 CS · 1.1/m
Red side
VictoryLarte#TR1
Shen · Top
3 / 6 / 11
29.8% KP
13,495
11.1% share
11,108g
184 CS · 6.6/m
Sakin#WOW
Kha'Zix · Jungle
13 / 4 / 9
46.8% KP
33,348
27.4% share
15,854g
198 CS · 7.1/m
mei#ninni
Lux · Mid
5 / 5 / 11
34% KP
20,462
16.8% share
10,854g
199 CS · 7.1/m
Üfürükçü#Kog
Kog'Maw · ADC
18 / 6 / 12
63.8% KP
42,496
35% share
18,095g
245 CS · 8.7/m
Nietzsche#Niçe
Thresh · Support
8 / 3 / 23
66% KP
11,754
9.7% share
11,437g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
