Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 16 days ago
13 / 9 / 16
K / D / A
58%
Kill participation
1,314.3
Damage / min
13,134g
498.8 gold / min
6
6 placed · 0 cleared
146
5.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatferinghee#sikti
Jayce · Top
8 / 10 / 6
40% KP
24,981
21.9% share
11,354g
187 CS · 7.1/m
KingAce#TR1
Jarvan IV · Jungle
6 / 10 / 12
51.4% KP
19,756
17.3% share
12,692g
160 CS · 6.1/m
Ryke#5757
Cho'Gath · Mid
5 / 10 / 7
34.3% KP
20,846
18.3% share
10,137g
177 CS · 6.7/m
ATRUM#AIZEL
Yunara · ADC
9 / 9 / 10
54.3% KP
33,931
29.7% share
15,499g
202 CS · 7.7/m
sen iste#123
Pyke · Support
7 / 11 / 12
54.3% KP
14,697
12.9% share
9,815g
25 CS · 0.9/m
Red side
VictoryBW NomNom#SSS
Darius · Top
8 / 7 / 7
30% KP
21,553
16.2% share
11,061g
125 CS · 4.7/m
mafya kaplan 69#1kan
Talon · Jungle
14 / 6 / 13
54% KP
28,991
21.8% share
14,941g
211 CS · 8/m
kaka kafa calimi#meto
Locke · Mid
13 / 9 / 16
58% KP
34,609
26% share
13,134g
146 CS · 5.5/m
zaferlol#333
Jinx · ADC
13 / 5 / 13
52% KP
39,389
29.6% share
16,297g
268 CS · 10.2/m
Gusta#Toji
Braum · Support
2 / 8 / 27
58% KP
8,539
6.4% share
8,912g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
