Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 12 days ago
6 / 6 / 5
K / D / A
29.7%
Kill participation
632
Damage / min
8,201g
402.3 gold / min
8
6 placed · 1 cleared
119
5.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAral#2005
Akali · Top
5 / 6 / 2
33.3% KP
17,394
30% share
8,762g
167 CS · 8.2/m
197#777
Kha'Zix · Jungle
4 / 4 / 1
23.8% KP
10,137
17.5% share
9,024g
162 CS · 7.9/m
no more#TR1
Akshan · Mid
4 / 9 / 1
23.8% KP
14,128
24.3% share
6,758g
115 CS · 5.6/m
VİCTOR OSİMHEN#GSSSS
Nilah · ADC
7 / 9 / 2
42.9% KP
11,687
20.1% share
10,525g
147 CS · 7.2/m
Holy Banana#00000
Soraka · Support
1 / 9 / 11
57.1% KP
4,718
8.1% share
6,356g
17 CS · 0.8/m
Red side
VictoryYasir#0752
Singed · Top
4 / 7 / 12
43.2% KP
11,210
13.6% share
7,303g
88 CS · 4.3/m
kazeshin#vita
Qiyana · Jungle
9 / 3 / 8
45.9% KP
17,444
21.1% share
10,776g
147 CS · 7.2/m
kaka kafa calimi#meto
Locke · Mid
6 / 6 / 5
29.7% KP
12,883
15.6% share
8,201g
119 CS · 5.8/m
gray november#0711
Kalista · ADC
16 / 2 / 10
70.3% KP
31,984
38.7% share
18,279g
228 CS · 11.2/m
Kemosahbe#TR1
Nautilus · Support
2 / 3 / 23
67.6% KP
9,059
11% share
7,725g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
