Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 12 days ago
23 / 5 / 7
K / D / A
69.8%
Kill participation
1,528
Damage / min
21,083g
676.5 gold / min
22
2 placed · 2 cleared
267
8.6 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLaxus GG#TR1
Renekton · Top
1 / 7 / 2
12% KP
12,701
12.4% share
10,208g
225 CS · 7.2/m
Salieri#3159
Zac · Jungle
1 / 10 / 4
20% KP
8,478
8.3% share
10,319g
176 CS · 5.6/m
Twitch Aegonxlol#Böcek
Akali · Mid
15 / 8 / 3
72% KP
44,277
43.3% share
16,611g
237 CS · 7.6/m
intikam vakti#yesss
Jinx · ADC
5 / 10 / 9
56% KP
26,428
25.8% share
15,294g
228 CS · 7.3/m
HCIDante#00000
Pyke · Support
3 / 8 / 8
44% KP
10,368
10.1% share
9,785g
17 CS · 0.5/m
Red side
VictoryYang#esil
Zaahen · Top
8 / 4 / 10
41.9% KP
22,913
18.4% share
13,333g
201 CS · 6.4/m
kaka kafa calimi#meto
Talon · Jungle
23 / 5 / 7
69.8% KP
47,623
38.3% share
21,083g
267 CS · 8.6/m
Sam Winchester#0180
Anivia · Mid
5 / 4 / 12
39.5% KP
20,653
16.6% share
12,897g
231 CS · 7.4/m
sessizliğin sesi#TR1
Senna · ADC
5 / 7 / 17
51.2% KP
19,534
15.7% share
14,504g
193 CS · 6.2/m
bozhestwo#kabom
Bard · Support
2 / 5 / 20
51.2% KP
13,556
10.9% share
10,136g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
