Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 12 days ago
23 / 4 / 7
K / D / A
81.1%
Kill participation
1,824.5
Damage / min
22,309g
728.3 gold / min
23
5 placed · 3 cleared
276
9 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatadventure time#1397
Draven · Top
7 / 14 / 3
32.3% KP
34,793
27.9% share
14,341g
213 CS · 7/m
Ariermort#IVERN
Ivern · Jungle
1 / 5 / 16
54.8% KP
9,104
7.3% share
11,102g
175 CS · 5.7/m
zortcan#0001
Katarina · Mid
13 / 7 / 3
51.6% KP
27,425
22% share
13,581g
191 CS · 6.2/m
zaferlol#333
Ezreal · ADC
7 / 4 / 8
48.4% KP
35,751
28.6% share
14,871g
247 CS · 8.1/m
Coverit#024
Bard · Support
3 / 7 / 17
64.5% KP
17,785
14.2% share
9,195g
17 CS · 0.6/m
Red side
Victorykazeshin#vita
Camille · Top
7 / 7 / 12
51.4% KP
23,909
18.6% share
11,420g
160 CS · 5.2/m
kaka kafa calimi#meto
Graves · Jungle
23 / 4 / 7
81.1% KP
55,889
43.6% share
22,309g
276 CS · 9/m
EnEs#xd31
Syndra · Mid
2 / 6 / 10
32.4% KP
20,318
15.8% share
11,334g
215 CS · 7/m
Scary Movie#Six
Vayne · ADC
5 / 12 / 6
29.7% KP
18,308
14.3% share
11,196g
161 CS · 5.3/m
imagine a legend#00100
Lulu · Support
0 / 2 / 26
70.3% KP
9,833
7.7% share
9,627g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
