Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 22 hours ago
0 / 7 / 1
K / D / A
20%
Kill participation
244.6
Damage / min
5,350g
223.5 gold / min
52
19 placed · 5 cleared
21
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatselfdisaster#εïз
Yasuo · Top
2 / 6 / 0
40% KP
11,633
25.6% share
7,606g
165 CS · 6.9/m
qweautethoe2jst#qwwyy
Hecarim · Jungle
1 / 8 / 0
20% KP
9,090
20% share
7,074g
140 CS · 5.8/m
MrBaßanen#TR1
Kassadin · Mid
2 / 5 / 0
40% KP
11,285
24.8% share
8,192g
179 CS · 7.5/m
enterabasma#black
Draven · ADC
0 / 6 / 1
20% KP
7,607
16.7% share
8,399g
216 CS · 9/m
kaka kafa calimi#meto
Janna · Support
0 / 7 / 1
20% KP
5,854
12.9% share
5,350g
21 CS · 0.9/m
Red side
VictoryAlways in Dreams#Feel
Vladimir · Top
7 / 1 / 5
37.5% KP
23,207
26.6% share
12,144g
240 CS · 10/m
canavarim#sckps
Viego · Jungle
11 / 1 / 3
43.8% KP
21,562
24.7% share
13,009g
218 CS · 9.1/m
Geri Geldim Aq#000
Irelia · Mid
8 / 2 / 3
34.4% KP
17,384
19.9% share
11,365g
205 CS · 8.6/m
dszxd#TR1
Lux · ADC
5 / 1 / 9
43.8% KP
17,442
20% share
10,650g
168 CS · 7/m
ilomilo#osa
Nami · Support
1 / 0 / 19
62.5% KP
7,605
8.7% share
7,656g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
