Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 5 hours ago
3 / 6 / 25
K / D / A
68.3%
Kill participation
364.4
Damage / min
10,158g
362.8 gold / min
69
26 placed · 7 cleared
31
1.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCooper#666
Malzahar · Top
5 / 5 / 8
36.1% KP
20,365
19.8% share
12,130g
227 CS · 8.1/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
9 / 10 / 7
44.4% KP
19,270
18.7% share
13,406g
170 CS · 6.1/m
outmind#TR1
Ambessa · Mid
5 / 6 / 5
27.8% KP
18,895
18.4% share
10,961g
213 CS · 7.6/m
a dying wish#20e
Caitlyn · ADC
13 / 12 / 9
61.1% KP
31,138
30.3% share
15,042g
197 CS · 7/m
Kemosahbe#TR1
Nautilus · Support
4 / 8 / 15
52.8% KP
13,190
12.8% share
9,234g
31 CS · 1.1/m
Red side
VictoryZed#zeeed
Gwen · Top
5 / 6 / 4
22% KP
16,061
15% share
12,002g
208 CS · 7.4/m
DH NSH#Zbao
Elise · Jungle
11 / 11 / 9
48.8% KP
19,387
18.1% share
12,691g
166 CS · 5.9/m
V6 LX 1 A N 4 X#DEATH
Zed · Mid
15 / 5 / 7
53.7% KP
34,661
32.3% share
18,629g
213 CS · 7.6/m
mihaylovna#xxx
Lucian · ADC
7 / 8 / 11
43.9% KP
26,904
25.1% share
13,488g
196 CS · 7/m
kaka kafa calimi#meto
Karma · Support
3 / 6 / 25
68.3% KP
10,203
9.5% share
10,158g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
