Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 107 days ago
13 / 6 / 6
K / D / A
48.7%
Kill participation
1,178.9
Damage / min
17,192g
570.5 gold / min
24
11 placed · 4 cleared
235
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn#0612
Irelia · Top
5 / 8 / 6
37.9% KP
28,230
24.6% share
13,454g
234 CS · 7.8/m
kacper#kumir
Elise · Jungle
17 / 5 / 1
62.1% KP
30,833
26.8% share
17,751g
224 CS · 7.4/m
Rögan#EUNE
Zed · Mid
2 / 12 / 4
20.7% KP
27,929
24.3% share
11,104g
182 CS · 6/m
TikTakTi#5903
Xerath · ADC
1 / 9 / 6
24.1% KP
16,118
14% share
10,520g
233 CS · 7.7/m
Bardolph Meepler#BARD
Bard · Support
4 / 5 / 11
51.7% KP
11,866
10.3% share
9,227g
36 CS · 1.2/m
Red side
VictoryVixoo#EUNE
Garen · Top
7 / 8 / 5
30.8% KP
26,724
20.8% share
13,251g
215 CS · 7.1/m
Wieszczka#EUNE
Nocturne · Jungle
9 / 6 / 11
51.3% KP
23,969
18.6% share
14,907g
209 CS · 6.9/m
Bolozon#EUNE
Yone · Mid
9 / 5 / 4
33.3% KP
25,606
19.9% share
14,055g
247 CS · 8.2/m
kush uwu#DOINB
Syndra · ADC
13 / 6 / 6
48.7% KP
35,525
27.6% share
17,192g
235 CS · 7.8/m
Palacsinta#999
Zilean · Support
1 / 4 / 22
59% KP
16,761
13% share
10,417g
58 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
