Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 107 days ago
5 / 3 / 8
K / D / A
40.6%
Kill participation
894.2
Damage / min
10,516g
520.2 gold / min
12
6 placed · 1 cleared
173
8.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank612#EUNE
Ahri · Top
4 / 5 / 4
25% KP
8,840
13.7% share
7,567g
139 CS · 6.9/m
Goth Spit#EUN
Sylas · Jungle
10 / 0 / 4
43.8% KP
10,572
16.3% share
10,770g
174 CS · 8.6/m
Mondeo Mk4#FORD
Aatrox · Mid
4 / 3 / 5
28.1% KP
16,511
25.5% share
8,807g
162 CS · 8/m
kush uwu#DOINB
Vayne · ADC
5 / 3 / 8
40.6% KP
18,078
28% share
10,516g
173 CS · 8.6/m
B0T Gabbe#pyke1
Pyke · Support
9 / 1 / 7
50% KP
10,668
16.5% share
8,271g
21 CS · 1/m
Red side
Defeatoxoo kindredking#JESUS
Fiora · Top
4 / 10 / 0
33.3% KP
11,063
20.1% share
6,923g
115 CS · 5.7/m
TwTv Ves1c#GOAT
Morgana · Jungle
2 / 4 / 2
33.3% KP
9,577
17.4% share
7,658g
140 CS · 6.9/m
jointisport#022
Riven · Mid
4 / 7 / 1
41.7% KP
16,145
29.3% share
8,626g
166 CS · 8.2/m
gustavjk#EUNE
Kai'Sa · ADC
2 / 5 / 0
16.7% KP
12,469
22.6% share
7,380g
138 CS · 6.8/m
Andrzej Karuzela#PYK
Renata Glasc · Support
0 / 6 / 1
8.3% KP
5,835
10.6% share
4,762g
32 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
