Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 107 days ago
11 / 5 / 13
K / D / A
60%
Kill participation
1,318.2
Damage / min
18,160g
619.4 gold / min
26
9 placed · 4 cleared
260
8.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKápinnyó#EUNE
Gwen · Top
5 / 7 / 5
28.6% KP
20,959
19.2% share
12,486g
216 CS · 7.4/m
MakeMeIceCream#KY555
Sylas · Jungle
11 / 8 / 7
51.4% KP
22,801
20.9% share
13,195g
196 CS · 6.7/m
Sisyphus#15975
Tryndamere · Mid
9 / 3 / 9
51.4% KP
32,179
29.5% share
15,738g
285 CS · 9.7/m
oxoo kindredking#JESUS
Lucian · ADC
8 / 10 / 6
40% KP
24,506
22.5% share
12,321g
177 CS · 6/m
Izcrets#EUNE
Alistar · Support
2 / 12 / 19
60% KP
8,531
7.8% share
8,763g
17 CS · 0.6/m
Red side
VictoryPoop Dispenser#Poop
Ornn · Top
2 / 6 / 15
42.5% KP
16,290
11.2% share
10,249g
143 CS · 4.9/m
blade phantom#kzn
Ambessa · Jungle
14 / 6 / 13
67.5% KP
45,497
31.4% share
16,919g
211 CS · 7.2/m
PridefulQueen#EUNE
Locke · Mid
10 / 10 / 9
47.5% KP
32,214
22.2% share
13,552g
197 CS · 6.7/m
kush uwu#DOINB
Ezreal · ADC
11 / 5 / 13
60% KP
38,645
26.7% share
18,160g
260 CS · 8.9/m
Andrzej Karuzela#PYK
Karma · Support
3 / 9 / 22
62.5% KP
12,285
8.5% share
9,225g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
