Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 106 days ago
9 / 2 / 5
K / D / A
46.7%
Kill participation
729.5
Damage / min
13,788g
590.1 gold / min
19
7 placed · 4 cleared
215
9.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkevin de bruyne#7684
Yasuo · Top
4 / 8 / 1
31.3% KP
13,324
20.4% share
9,062g
162 CS · 6.9/m
HUMONGOUS JG GAP#1337
Graves · Jungle
0 / 5 / 7
43.8% KP
16,937
25.9% share
8,269g
175 CS · 7.5/m
Koreaniec#JDD
Mel · Mid
9 / 5 / 2
68.8% KP
21,578
33.1% share
10,498g
198 CS · 8.5/m
sPiN aNd GyM#dygas
Samira · ADC
2 / 6 / 2
25% KP
8,355
12.8% share
8,083g
159 CS · 6.8/m
heavy rain#janna
Rell · Support
1 / 6 / 8
56.3% KP
5,093
7.8% share
6,088g
19 CS · 0.8/m
Red side
VictorySoo Enjoyable#BEAST
Renekton · Top
6 / 6 / 7
43.3% KP
18,656
25.6% share
12,093g
179 CS · 7.7/m
blade phantom#kzn
Jarvan IV · Jungle
11 / 0 / 9
66.7% KP
19,514
26.7% share
13,165g
214 CS · 9.2/m
Razru6itelq#6666
Ahri · Mid
3 / 7 / 5
26.7% KP
12,420
17% share
8,635g
157 CS · 6.7/m
kush uwu#DOINB
Ezreal · ADC
9 / 2 / 5
46.7% KP
17,045
23.4% share
13,788g
215 CS · 9.2/m
Lurcz#Lurcz
Rakan · Support
1 / 2 / 18
63.3% KP
5,316
7.3% share
7,869g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
