Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 106 days ago
8 / 1 / 9
K / D / A
53.1%
Kill participation
853
Damage / min
13,554g
591.9 gold / min
20
8 placed · 3 cleared
206
9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkevin de bruyne#7684
Yasuo · Top
6 / 6 / 0
33.3% KP
20,824
27.3% share
9,468g
160 CS · 7/m
I Miss Her Eyes#Blue
Nocturne · Jungle
3 / 7 / 5
44.4% KP
16,450
21.6% share
9,396g
147 CS · 6.4/m
Kandinsky#empor
Hwei · Mid
4 / 4 / 1
27.8% KP
19,244
25.3% share
8,860g
200 CS · 8.7/m
QAQzhaoAP4506303#77777
Aphelios · ADC
4 / 8 / 4
44.4% KP
13,782
18.1% share
10,008g
178 CS · 7.8/m
Têdê#PEJA
Nautilus · Support
1 / 7 / 7
44.4% KP
5,887
7.7% share
5,766g
21 CS · 0.9/m
Red side
VictoryFlow1999#FTIER
Garen · Top
5 / 4 / 6
34.4% KP
15,945
20% share
11,442g
170 CS · 7.4/m
4 Spirits 1 King#Dyr
Udyr · Jungle
12 / 3 / 11
71.9% KP
20,221
25.4% share
13,043g
177 CS · 7.7/m
Vládce romů#deni
Ryze · Mid
6 / 3 / 4
31.3% KP
19,486
24.5% share
10,770g
200 CS · 8.7/m
kush uwu#DOINB
Ezreal · ADC
8 / 1 / 9
53.1% KP
19,534
24.5% share
13,554g
206 CS · 9/m
Alex BC#EUNE
Karma · Support
1 / 7 / 20
65.6% KP
4,455
5.6% share
7,459g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
