Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 106 days ago
3 / 7 / 3
K / D / A
22.2%
Kill participation
702.9
Damage / min
11,096g
421.1 gold / min
19
8 placed · 1 cleared
209
7.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykevin de bruyne#7684
Yone · Top
4 / 7 / 11
31.3% KP
18,977
18.6% share
11,592g
216 CS · 8.2/m
I Miss Her Eyes#Blue
Nocturne · Jungle
17 / 5 / 12
60.4% KP
29,922
29.3% share
13,835g
173 CS · 6.6/m
hussars meretrix#EUNE
Sylas · Mid
12 / 8 / 11
47.9% KP
23,836
23.3% share
11,796g
163 CS · 6.2/m
Nèvèr 0nè#EUNE
Jhin · ADC
7 / 3 / 14
43.8% KP
18,039
17.7% share
13,619g
206 CS · 7.8/m
drgd#2711
Rell · Support
8 / 4 / 21
60.4% KP
11,342
11.1% share
10,852g
29 CS · 1.1/m
Red side
DefeatDawn#0612
Fiora · Top
4 / 6 / 6
37% KP
17,260
18.3% share
10,438g
186 CS · 7.1/m
Wang#yuumi
Master Yi · Jungle
11 / 8 / 2
48.1% KP
17,340
18.4% share
12,959g
162 CS · 6.1/m
dodonadodo#int
Yasuo · Mid
4 / 16 / 2
22.2% KP
24,156
25.6% share
10,021g
174 CS · 6.6/m
kush uwu#DOINB
Ezreal · ADC
3 / 7 / 3
22.2% KP
18,521
19.7% share
11,096g
209 CS · 7.9/m
SANAH#DRILL
Brand · Support
5 / 11 / 7
44.4% KP
16,959
18% share
9,155g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
