Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 106 days ago
10 / 4 / 3
K / D / A
40.6%
Kill participation
842.7
Damage / min
14,514g
523 gold / min
23
10 placed · 0 cleared
234
8.4 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykevin de bruyne#7684
Yasuo · Top
7 / 6 / 7
43.8% KP
21,429
21.4% share
13,634g
208 CS · 7.5/m
Vengeful One#PSZ
Diana · Jungle
4 / 3 / 13
53.1% KP
20,842
20.8% share
15,059g
287 CS · 10.3/m
kush uwu#DOINB
Syndra · Mid
10 / 4 / 3
40.6% KP
23,384
23.3% share
14,514g
234 CS · 8.4/m
Cronvellt#5691
Corki · ADC
9 / 8 / 5
43.8% KP
26,956
26.9% share
14,349g
191 CS · 6.9/m
MiniHudini#EUNE
Blitzcrank · Support
2 / 7 / 14
50% KP
7,579
7.6% share
8,986g
20 CS · 0.7/m
Red side
DefeatPumped Tomi#OSNS
Tryndamere · Top
3 / 6 / 6
32.1% KP
13,760
16.1% share
12,503g
245 CS · 8.8/m
CRINGE NPC FREAK#AIBOT
Nocturne · Jungle
3 / 4 / 5
28.6% KP
4,560
5.3% share
8,134g
113 CS · 4.1/m
Dattu#Rank1
Mel · Mid
5 / 9 / 7
42.9% KP
21,106
24.7% share
10,849g
239 CS · 8.6/m
coldfart reborn#stink
Kog'Maw · ADC
17 / 8 / 4
75% KP
36,989
43.3% share
18,799g
241 CS · 8.7/m
Wicia#Bloom
Lulu · Support
0 / 5 / 21
75% KP
9,010
10.5% share
8,442g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
