Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 106 days ago
9 / 8 / 8
K / D / A
58.6%
Kill participation
993.4
Damage / min
15,794g
583.2 gold / min
17
10 placed · 2 cleared
211
7.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySnep#1234
Zac · Top
8 / 5 / 12
46.5% KP
23,908
18.5% share
13,056g
199 CS · 7.3/m
twtv falcon enox#2005
Graves · Jungle
7 / 3 / 12
44.2% KP
24,683
19.1% share
14,671g
256 CS · 9.5/m
Terrashape#ixtal
Malzahar · Mid
4 / 7 / 18
51.2% KP
22,867
17.7% share
12,177g
197 CS · 7.3/m
FlorWin#EUNE
Miss Fortune · ADC
17 / 10 / 6
53.5% KP
39,954
31% share
17,565g
206 CS · 7.6/m
Samanan#EUNE
Elise · Support
7 / 4 / 11
41.9% KP
17,637
13.7% share
10,231g
47 CS · 1.7/m
Red side
DefeatCieply Harnas#SMAK
Singed · Top
1 / 9 / 10
37.9% KP
26,894
25.2% share
10,091g
221 CS · 8.2/m
NAH I WILL WIN#Dimi
Jarvan IV · Jungle
9 / 10 / 11
69% KP
24,151
22.6% share
12,898g
151 CS · 5.6/m
KOMM SUSSER TOD#focus
Akshan · Mid
6 / 7 / 5
37.9% KP
20,256
19% share
12,382g
201 CS · 7.4/m
kush uwu#DOINB
Syndra · ADC
9 / 8 / 8
58.6% KP
26,905
25.2% share
15,794g
211 CS · 7.8/m
Sigma Somiac#9880
Thresh · Support
4 / 9 / 9
44.8% KP
8,665
8.1% share
8,334g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
