Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 104 days ago
19 / 3 / 12
K / D / A
83.8%
Kill participation
1,630.8
Damage / min
18,250g
628.2 gold / min
19
11 placed · 2 cleared
211
7.3 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAna banana#CRS
Ornn · Top
3 / 7 / 11
60.9% KP
16,699
18.7% share
10,731g
160 CS · 5.5/m
Gracie Abrams#77777
Graves · Jungle
7 / 5 / 9
69.6% KP
24,261
27.2% share
14,392g
230 CS · 7.9/m
Nacho The Cactus#RIVEN
Riven · Mid
7 / 6 / 4
47.8% KP
20,244
22.7% share
14,508g
211 CS · 7.3/m
cherry waves#1083
Tristana · ADC
5 / 9 / 6
47.8% KP
20,328
22.8% share
14,442g
238 CS · 8.2/m
Dragonait36#6815
Thresh · Support
1 / 10 / 9
43.5% KP
7,811
8.7% share
7,973g
21 CS · 0.7/m
Red side
VictoryWashedChallanger#IHFN
Olaf · Top
6 / 6 / 5
29.7% KP
19,986
17.8% share
11,919g
231 CS · 8/m
ryan gosling#real0
Shyvana · Jungle
4 / 4 / 10
37.8% KP
15,802
14.1% share
13,458g
262 CS · 9/m
Moni Lux#EUNE
Lux · Mid
7 / 4 / 18
67.6% KP
24,398
21.7% share
11,619g
169 CS · 5.8/m
kush uwu#DOINB
Corki · ADC
19 / 3 / 12
83.8% KP
47,376
42.2% share
18,250g
211 CS · 7.3/m
toffelek89#EUNE
Zilean · Support
1 / 6 / 26
73% KP
4,774
4.2% share
9,284g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
