Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 104 days ago
5 / 2 / 6
K / D / A
40.7%
Kill participation
479.1
Damage / min
11,677g
495.1 gold / min
15
9 placed · 0 cleared
191
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRasmus#JA12
Darius · Top
2 / 7 / 3
55.6% KP
11,299
20.9% share
7,340g
144 CS · 6.1/m
YourMomIsPretty#EUNE
Qiyana · Jungle
1 / 11 / 0
11.1% KP
7,958
14.7% share
7,484g
142 CS · 6/m
Anrteus#rdctd
Aurelion Sol · Mid
1 / 1 / 3
44.4% KP
16,812
31.1% share
8,812g
213 CS · 9/m
BlackCleaver#69247
Aphelios · ADC
4 / 5 / 0
44.4% KP
11,034
20.4% share
10,153g
185 CS · 7.8/m
Sokoutii#EUNE
Karma · Support
1 / 3 / 5
66.7% KP
6,968
12.9% share
6,416g
31 CS · 1.3/m
Red side
VictoryCursed Account#AGAG
Wukong · Top
5 / 4 / 7
44.4% KP
15,733
22.5% share
11,634g
201 CS · 8.5/m
Koxtroll#uwu
Lee Sin · Jungle
9 / 1 / 12
77.8% KP
21,054
30.2% share
11,678g
170 CS · 7.2/m
Volkanovski#1v9
Twisted Fate · Mid
5 / 1 / 7
44.4% KP
11,781
16.9% share
11,293g
200 CS · 8.5/m
kush uwu#DOINB
Ezreal · ADC
5 / 2 / 6
40.7% KP
11,299
16.2% share
11,677g
191 CS · 8.1/m
BlueEyesCyber#EUNE
Senna · Support
3 / 1 / 13
59.3% KP
9,956
14.3% share
9,127g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
