Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 103 days ago
12 / 7 / 4
K / D / A
72.7%
Kill participation
1,330.3
Damage / min
17,095g
553.5 gold / min
21
10 placed · 1 cleared
247
8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLookingForLifem8#EUNE
Tahm Kench · Top
8 / 1 / 8
44.4% KP
29,578
24.1% share
14,890g
238 CS · 7.7/m
EnderSliV#EUNE
Rek'Sai · Jungle
7 / 4 / 15
61.1% KP
25,059
20.4% share
14,607g
203 CS · 6.6/m
n1cem4n#EUNE
Syndra · Mid
8 / 8 / 5
36.1% KP
28,692
23.4% share
13,263g
236 CS · 7.6/m
Fifi#east
Kai'Sa · ADC
12 / 5 / 8
55.6% KP
31,505
25.7% share
17,624g
240 CS · 7.8/m
gramy sobie nie#hehe
Alistar · Support
1 / 5 / 20
58.3% KP
7,986
6.5% share
9,481g
25 CS · 0.8/m
Red side
DefeatSosApplesoS#4697
Zaahen · Top
0 / 7 / 2
9.1% KP
21,612
18.4% share
10,622g
243 CS · 7.9/m
AKA#TF2
Zed · Jungle
5 / 7 / 8
59.1% KP
27,095
23% share
15,567g
242 CS · 7.8/m
kush uwu#DOINB
Mel · Mid
12 / 7 / 4
72.7% KP
41,083
34.9% share
17,095g
247 CS · 8/m
Tatułażyk#4408
Jhin · ADC
3 / 8 / 4
31.8% KP
14,128
12% share
11,709g
223 CS · 7.2/m
Green Buff#green
Anivia · Support
2 / 7 / 5
31.8% KP
13,773
11.7% share
8,918g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
