Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 103 days ago
6 / 5 / 6
K / D / A
60%
Kill participation
921.7
Damage / min
11,751g
473.8 gold / min
15
8 placed · 1 cleared
211
8.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypotato bag#sell
Gwen · Top
11 / 3 / 5
57.1% KP
30,409
32.9% share
14,691g
215 CS · 8.7/m
쿠예크 삼촌#12345
Wukong · Jungle
6 / 3 / 7
46.4% KP
10,882
11.8% share
10,199g
146 CS · 5.9/m
Boban Ribar#EUNE
Yasuo · Mid
3 / 2 / 10
46.4% KP
21,952
23.8% share
10,699g
217 CS · 8.8/m
ZbIb#zbib
Tristana · ADC
4 / 5 / 8
42.9% KP
13,221
14.3% share
10,673g
164 CS · 6.6/m
MIŚ BIM#MIŚBI
Senna · Support
4 / 7 / 13
60.7% KP
15,838
17.2% share
8,991g
30 CS · 1.2/m
Red side
DefeatT I S U#1v9
Malphite · Top
2 / 7 / 6
40% KP
16,590
21% share
7,943g
152 CS · 6.1/m
paulakos#EUNE
Hecarim · Jungle
7 / 5 / 5
60% KP
25,184
31.8% share
13,442g
223 CS · 9/m
klejdi700#EUNE
Galio · Mid
3 / 6 / 3
30% KP
9,863
12.5% share
8,063g
159 CS · 6.4/m
kush uwu#DOINB
Caitlyn · ADC
6 / 5 / 6
60% KP
22,858
28.9% share
11,751g
211 CS · 8.5/m
LoRd Of P3aCe#EUNE
Janna · Support
2 / 5 / 10
60% KP
4,627
5.8% share
8,136g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
