Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 103 days ago
11 / 3 / 3
K / D / A
42.4%
Kill participation
837.4
Damage / min
12,877g
557.4 gold / min
15
7 placed · 1 cleared
201
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvampire heart#ゼロから
Kayle · Top
0 / 4 / 1
5.6% KP
5,849
9.7% share
6,887g
150 CS · 6.5/m
blade phantom#kzn
Viego · Jungle
11 / 5 / 1
66.7% KP
19,167
31.8% share
12,131g
160 CS · 6.9/m
progamer007serg#EUNE
Fizz · Mid
5 / 9 / 0
27.8% KP
13,955
23.2% share
9,483g
162 CS · 7/m
kocham kotki#purr
Jinx · ADC
1 / 5 / 6
38.9% KP
11,618
19.3% share
8,781g
186 CS · 8.1/m
KOSTAS PASSARIS#NYFAS
Skarner · Support
1 / 10 / 8
50% KP
9,673
16.1% share
6,344g
30 CS · 1.3/m
Red side
VictoryCoinflip#Adeno
Malphite · Top
2 / 4 / 8
30.3% KP
14,049
16.4% share
9,109g
159 CS · 6.9/m
Acrozo#0001
Zac · Jungle
8 / 3 / 9
51.5% KP
14,727
17.2% share
11,282g
161 CS · 7/m
Stefkec#S n Y
Zed · Mid
11 / 4 / 2
39.4% KP
28,101
32.9% share
12,525g
200 CS · 8.7/m
kush uwu#DOINB
Kalista · ADC
11 / 3 / 3
42.4% KP
19,343
22.6% share
12,877g
201 CS · 8.7/m
Valdirian#777
Sona · Support
1 / 4 / 17
54.5% KP
9,309
10.9% share
7,555g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
