Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 103 days ago
3 / 9 / 8
K / D / A
35.5%
Kill participation
616.6
Damage / min
14,561g
433.6 gold / min
22
9 placed · 3 cleared
281
8.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaynoo#2137
Aatrox · Top
11 / 10 / 7
36% KP
41,898
20.7% share
15,825g
234 CS · 7/m
blade phantom#kzn
Ambessa · Jungle
12 / 5 / 16
56% KP
40,018
19.8% share
16,344g
247 CS · 7.4/m
한국어가 아님#1567
Viktor · Mid
11 / 7 / 19
60% KP
52,806
26.1% share
15,271g
228 CS · 6.8/m
Peter Parker#4526
Karthus · ADC
11 / 5 / 18
58% KP
43,112
21.3% share
16,216g
207 CS · 6.2/m
ZARODIN#SHUB
Sona · Support
5 / 4 / 32
74% KP
24,268
12% share
12,137g
27 CS · 0.8/m
Red side
Defeatwine#ワイン
Yone · Top
7 / 8 / 11
58.1% KP
34,134
24% share
15,710g
269 CS · 8/m
Szerk#sasia
Sylas · Jungle
10 / 11 / 7
54.8% KP
41,558
29.3% share
16,588g
225 CS · 6.7/m
Byqqu#EUNE
Aurelion Sol · Mid
9 / 10 / 7
51.6% KP
31,319
22% share
13,450g
175 CS · 5.2/m
kush uwu#DOINB
Kalista · ADC
3 / 9 / 8
35.5% KP
20,709
14.6% share
14,561g
281 CS · 8.4/m
KOSTAS PASSARIS#NYFAS
Karma · Support
2 / 12 / 12
45.2% KP
14,322
10.1% share
9,378g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
