Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 102 days ago
11 / 3 / 6
K / D / A
60.7%
Kill participation
1,050
Damage / min
12,718g
587.9 gold / min
19
7 placed · 3 cleared
168
7.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMenaceToSociety#1625
Malphite · Top
2 / 7 / 3
50% KP
12,669
22.6% share
6,518g
107 CS · 4.9/m
Iorweth Dimaczo#12341
Kha'Zix · Jungle
3 / 5 / 2
50% KP
10,472
18.7% share
8,661g
146 CS · 6.7/m
yoongo#EUNE
Galio · Mid
0 / 8 / 3
30% KP
11,130
19.9% share
5,949g
137 CS · 6.3/m
Primeloryz#EUNE
Syndra · ADC
4 / 4 / 3
70% KP
14,594
26.1% share
10,732g
192 CS · 8.9/m
ZenDaR#EUNE
Janna · Support
1 / 4 / 6
70% KP
7,095
12.7% share
5,853g
21 CS · 1/m
Red side
VictoryKurcolini#0001
Sylas · Top
5 / 1 / 6
39.3% KP
16,670
21.1% share
8,367g
143 CS · 6.6/m
m0nster#0001
Viego · Jungle
5 / 0 / 9
50% KP
9,370
11.9% share
9,430g
147 CS · 6.8/m
Trolling Hero#GLIDE
Hwei · Mid
7 / 2 / 10
60.7% KP
25,497
32.2% share
9,953g
176 CS · 8.1/m
kush uwu#DOINB
Kalista · ADC
11 / 3 / 6
60.7% KP
22,714
28.7% share
12,718g
168 CS · 7.8/m
prokrzys#EUNE
Thresh · Support
0 / 4 / 18
64.3% KP
4,813
6.1% share
6,303g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
