Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 102 days ago
11 / 2 / 6
K / D / A
51.5%
Kill participation
964.2
Damage / min
13,131g
536.3 gold / min
19
8 placed · 1 cleared
168
6.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcipkołak#kubuś
Nunu & Willump · Top
1 / 8 / 7
44.4% KP
13,951
17.7% share
7,571g
118 CS · 4.8/m
ShadowLovi#EUNE
Graves · Jungle
4 / 9 / 5
50% KP
17,861
22.6% share
9,390g
149 CS · 6.1/m
44teca#aura
Syndra · Mid
8 / 3 / 0
44.4% KP
27,787
35.2% share
14,507g
236 CS · 9.6/m
antek4#EUNE
Yunara · ADC
3 / 6 / 1
22.2% KP
12,204
15.5% share
10,412g
180 CS · 7.4/m
Azu#xxk
Janna · Support
2 / 7 / 8
55.6% KP
7,114
9% share
7,330g
18 CS · 0.7/m
Red side
Victorykush uwu#DOINB
Jayce · Top
11 / 2 / 6
51.5% KP
23,607
28.8% share
13,131g
168 CS · 6.9/m
FLAWS AND SINS#Adel
Sylas · Jungle
12 / 5 / 8
60.6% KP
20,190
24.7% share
13,328g
203 CS · 8.3/m
Goody#LFT
Vladimir · Mid
3 / 5 / 7
30.3% KP
17,702
21.6% share
9,751g
203 CS · 8.3/m
bahoi oficial#XDXD
Kai'Sa · ADC
5 / 3 / 2
21.2% KP
11,774
14.4% share
12,256g
206 CS · 8.4/m
Deafen#15121
Nami · Support
2 / 3 / 22
72.7% KP
8,558
10.5% share
8,792g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
