Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 102 days ago
4 / 3 / 1
K / D / A
29.4%
Kill participation
636.5
Damage / min
9,443g
413.6 gold / min
18
7 placed · 3 cleared
210
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnao jinguji#flow
Vayne · Top
4 / 3 / 2
35.3% KP
17,207
23.4% share
9,556g
196 CS · 8.6/m
SYLASN1#007
Sylas · Jungle
2 / 10 / 6
47.1% KP
14,658
19.9% share
7,870g
119 CS · 5.2/m
duszek#feet
Qiyana · Mid
5 / 6 / 3
47.1% KP
15,627
21.3% share
9,409g
164 CS · 7.2/m
kush uwu#DOINB
Mel · ADC
4 / 3 / 1
29.4% KP
14,534
19.8% share
9,443g
210 CS · 9.2/m
KY5EK1#289
Janna · Support
2 / 4 / 8
58.8% KP
11,490
15.6% share
6,736g
15 CS · 0.7/m
Red side
VictorylolGYM#EUNE
Karma · Top
3 / 2 / 9
46.2% KP
15,418
21% share
9,406g
174 CS · 7.6/m
UnderTheSun#SLeks
Wukong · Jungle
5 / 3 / 6
42.3% KP
13,453
18.3% share
10,419g
172 CS · 7.5/m
apantsak#ΝΩΕ
Kalista · Mid
12 / 5 / 0
46.2% KP
21,466
29.2% share
14,550g
215 CS · 9.4/m
SANAH#DRILL
Brand · ADC
5 / 5 / 4
34.6% KP
14,698
20% share
8,784g
146 CS · 6.4/m
Primeloryz#EUNE
Tahm Kench · Support
1 / 2 / 8
34.6% KP
8,524
11.6% share
6,766g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
