Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 102 days ago
4 / 7 / 6
K / D / A
62.5%
Kill participation
866.9
Damage / min
14,158g
458.9 gold / min
24
10 placed · 3 cleared
260
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySalee#SALE1
Urgot · Top
10 / 5 / 5
40.5% KP
28,893
22.5% share
15,547g
299 CS · 9.7/m
Vofik#EUNE
Pantheon · Jungle
12 / 1 / 6
48.6% KP
22,719
17.7% share
15,098g
224 CS · 7.3/m
KOMM SUSSER TOD#focus
Vladimir · Mid
3 / 3 / 8
29.7% KP
26,311
20.5% share
12,421g
260 CS · 8.4/m
091#EUNE
Lucian · ADC
7 / 4 / 9
43.2% KP
24,442
19.1% share
16,054g
281 CS · 9.1/m
ZenDaR#EUNE
Senna · Support
5 / 4 / 21
70.3% KP
25,929
20.2% share
12,775g
31 CS · 1/m
Red side
DefeatTox#Ys0
Olaf · Top
3 / 9 / 0
18.8% KP
18,334
17.6% share
10,731g
233 CS · 7.6/m
PIKOK IN BABILON#NERD
Talon · Jungle
5 / 5 / 3
50% KP
20,892
20.1% share
12,915g
235 CS · 7.6/m
white medusa#순수한 피
Cassiopeia · Mid
1 / 7 / 5
37.5% KP
22,359
21.5% share
10,563g
242 CS · 7.8/m
kush uwu#DOINB
Caitlyn · ADC
4 / 7 / 6
62.5% KP
26,743
25.7% share
14,158g
260 CS · 8.4/m
Fabiano#3644
Vel'Koz · Support
3 / 9 / 3
37.5% KP
15,773
15.2% share
9,294g
68 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
