Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 102 days ago
5 / 3 / 5
K / D / A
45.5%
Kill participation
605
Damage / min
12,470g
454.6 gold / min
30
11 placed · 5 cleared
252
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvampire heart#ゼロから
Camille · Top
6 / 4 / 7
61.9% KP
16,661
25.9% share
10,282g
184 CS · 6.7/m
7 x 7 ニ 49#hmm
Karthus · Jungle
7 / 4 / 6
61.9% KP
18,110
28.2% share
12,593g
201 CS · 7.3/m
Cleomenes#MOG
Xerath · Mid
3 / 6 / 7
47.6% KP
12,843
20% share
9,122g
178 CS · 6.5/m
Lucaaaa#EUNE
Zeri · ADC
4 / 5 / 2
28.6% KP
10,116
15.8% share
12,496g
253 CS · 9.2/m
M26ZB#MEOW
Lulu · Support
1 / 3 / 7
38.1% KP
6,476
10.1% share
6,918g
36 CS · 1.3/m
Red side
VictoryOliś#EUΝE
Zaahen · Top
4 / 9 / 2
27.3% KP
12,526
19.8% share
9,410g
151 CS · 5.5/m
Adelin#SCAR
Kha'Zix · Jungle
4 / 5 / 6
45.5% KP
14,344
22.7% share
12,692g
243 CS · 8.9/m
J0HN KIRIAK0U#humus
Qiyana · Mid
7 / 1 / 3
45.5% KP
12,892
20.4% share
13,738g
254 CS · 9.3/m
kush uwu#DOINB
Mel · ADC
5 / 3 / 5
45.5% KP
16,596
26.3% share
12,470g
252 CS · 9.2/m
drgd#2711
Janna · Support
2 / 3 / 9
50% KP
6,842
10.8% share
8,306g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
