Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 101 days ago
4 / 3 / 11
K / D / A
51.7%
Kill participation
948.2
Damage / min
12,478g
469.7 gold / min
31
9 placed · 6 cleared
209
7.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykush uwu#DOINB
Jayce · Top
4 / 3 / 11
51.7% KP
25,190
24.5% share
12,478g
209 CS · 7.9/m
Reyst1#EUNE
Sylas · Jungle
9 / 1 / 11
69% KP
17,810
17.3% share
15,115g
245 CS · 9.2/m
MarQ#EUNE
Naafiri · Mid
14 / 3 / 5
65.5% KP
35,158
34.2% share
14,508g
211 CS · 7.9/m
HUAHWEI#PISS
Hwei · ADC
2 / 9 / 8
34.5% KP
15,267
14.8% share
9,926g
182 CS · 6.9/m
Viroxx#EUNE
Senna · Support
0 / 3 / 12
41.4% KP
9,462
9.2% share
8,049g
33 CS · 1.2/m
Red side
Defeattimsev#Love
Yasuo · Top
4 / 5 / 4
42.1% KP
13,805
17.4% share
10,319g
200 CS · 7.5/m
Kibishi#EUNE
Shen · Jungle
1 / 6 / 6
36.8% KP
5,108
6.4% share
7,846g
134 CS · 5/m
Here to learn#EUNE2
Kassadin · Mid
3 / 6 / 3
31.6% KP
14,217
17.9% share
10,313g
201 CS · 7.6/m
0111mgwa#peace
Mel · ADC
10 / 5 / 4
73.7% KP
22,118
27.8% share
12,072g
215 CS · 8.1/m
JD julek#ego
Xerath · Support
1 / 7 / 10
57.9% KP
24,318
30.6% share
8,313g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
