Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 101 days ago
7 / 4 / 5
K / D / A
54.5%
Kill participation
788.7
Damage / min
15,314g
506.5 gold / min
15
10 placed · 2 cleared
296
9.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat0l1ck0#urgot
Urgot · Top
5 / 5 / 5
45.5% KP
20,964
23.5% share
13,351g
261 CS · 8.6/m
Glaive en main#tuer
Hecarim · Jungle
5 / 6 / 6
50% KP
16,262
18.2% share
13,423g
228 CS · 7.5/m
Blocked Account#2137
Viego · Mid
3 / 10 / 4
31.8% KP
14,019
15.7% share
9,911g
186 CS · 6.2/m
kush uwu#DOINB
Kai'Sa · ADC
7 / 4 / 5
54.5% KP
23,845
26.8% share
15,314g
296 CS · 9.8/m
ΚΑΛΛΙΟΠΗ ΣΕ ΘΕΛΩ#ΠΟΛΥ
Mel · Support
2 / 8 / 12
63.6% KP
14,048
15.8% share
8,537g
29 CS · 1/m
Red side
VictoryMagikarpi#EUNE
Zaahen · Top
7 / 4 / 6
39.4% KP
18,710
19.1% share
13,690g
240 CS · 7.9/m
난 정말 미졌다#아쁘다
Wukong · Jungle
15 / 2 / 8
69.7% KP
26,578
27.2% share
16,795g
245 CS · 8.1/m
PTA Viego#slopp
Lux · Mid
5 / 5 / 14
57.6% KP
21,629
22.1% share
13,821g
275 CS · 9.1/m
Tonirel#00000
Seraphine · ADC
0 / 5 / 14
42.4% KP
13,174
13.5% share
11,578g
221 CS · 7.3/m
GermanSpy#Johns
Camille · Support
6 / 7 / 16
66.7% KP
17,627
18% share
10,663g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
