Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 100 days ago
12 / 4 / 4
K / D / A
53.3%
Kill participation
864.2
Damage / min
14,130g
572.8 gold / min
17
8 placed · 3 cleared
200
8.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprzej3bane zycie#2137
Jax · Top
4 / 7 / 0
23.5% KP
17,799
25.4% share
10,637g
171 CS · 6.9/m
blade phantom#kzn
Sylas · Jungle
7 / 3 / 2
52.9% KP
14,844
21.1% share
11,902g
196 CS · 7.9/m
inquityy#EUNE
Xerath · Mid
1 / 7 / 1
11.8% KP
14,274
20.3% share
7,234g
163 CS · 6.6/m
ShakeMyFeathers#Xayah
Xayah · ADC
4 / 8 / 5
52.9% KP
11,400
16.2% share
10,388g
192 CS · 7.8/m
2 3 BPG#1906
Fiddlesticks · Support
1 / 5 / 11
70.6% KP
11,893
16.9% share
7,560g
47 CS · 1.9/m
Red side
VictoryBlueish#1237
Nasus · Top
2 / 4 / 3
16.7% KP
14,689
18.8% share
10,081g
174 CS · 7.1/m
난 정말 미졌다#아쁘다
Nocturne · Jungle
11 / 0 / 6
56.7% KP
22,873
29.2% share
13,660g
219 CS · 8.9/m
KOMM SUSSER TOD#focus
Kayle · Mid
3 / 4 / 4
23.3% KP
10,356
13.2% share
11,677g
217 CS · 8.8/m
kush uwu#DOINB
Caitlyn · ADC
12 / 4 / 4
53.3% KP
21,316
27.3% share
14,130g
200 CS · 8.1/m
DKP#EUNE
Nautilus · Support
2 / 5 / 12
46.7% KP
8,975
11.5% share
8,195g
46 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
