Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 99 days ago
6 / 5 / 10
K / D / A
64%
Kill participation
520
Damage / min
9,804g
353.5 gold / min
96
33 placed · 11 cleared
33
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReyst1#EUNE
Kayle · Top
5 / 9 / 4
36% KP
17,185
21.1% share
12,035g
223 CS · 8/m
Brabolz12#1111
Aatrox · Jungle
6 / 10 / 11
68% KP
23,653
29% share
12,068g
153 CS · 5.5/m
koldisko#kek
Yone · Mid
3 / 10 / 4
28% KP
12,582
15.4% share
10,210g
210 CS · 7.6/m
Syrrex#miju
Aurelion Sol · ADC
5 / 9 / 3
32% KP
13,655
16.8% share
10,545g
179 CS · 6.5/m
kush uwu#DOINB
Bard · Support
6 / 5 / 10
64% KP
14,420
17.7% share
9,804g
33 CS · 1.2/m
Red side
VictorynikosGotze11#EUNE
Zed · Top
8 / 7 / 12
46.5% KP
43,990
31.5% share
15,355g
194 CS · 7/m
blade phantom#kzn
Talon · Jungle
10 / 4 / 5
34.9% KP
20,313
14.5% share
15,981g
265 CS · 9.6/m
neuxoss#초승달
Ahri · Mid
10 / 5 / 8
41.9% KP
28,508
20.4% share
14,390g
200 CS · 7.2/m
Kaukas#EUNE
Karthus · ADC
10 / 1 / 12
51.2% KP
34,323
24.5% share
17,000g
270 CS · 9.7/m
Roohnimee#EUNE
Leona · Support
5 / 9 / 14
44.2% KP
12,696
9.1% share
8,943g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
