Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 99 days ago
8 / 4 / 6
K / D / A
60.9%
Kill participation
817.9
Damage / min
13,506g
499.3 gold / min
23
9 placed · 5 cleared
214
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySisyphus#15975
Tryndamere · Top
11 / 2 / 7
69.2% KP
25,089
33.5% share
16,731g
258 CS · 9.5/m
KaynYouNot#EUNE
Kayn · Jungle
1 / 4 / 8
34.6% KP
8,250
11% share
9,978g
179 CS · 6.6/m
blade phantom#kzn
Sylas · Mid
3 / 7 / 2
19.2% KP
11,732
15.7% share
9,582g
210 CS · 7.8/m
krysikk adc#EUNE
Jhin · ADC
10 / 4 / 7
65.4% KP
23,042
30.8% share
17,103g
233 CS · 8.6/m
AimKat#EUNE
Thresh · Support
1 / 6 / 12
50% KP
6,794
9.1% share
8,236g
38 CS · 1.4/m
Red side
DefeatAcrozo#0001
Poppy · Top
0 / 8 / 2
8.7% KP
14,859
17.9% share
6,896g
150 CS · 5.5/m
Łűńåćy őƒ ÂÐÇ#ZERO
Graves · Jungle
5 / 5 / 9
60.9% KP
17,844
21.5% share
13,065g
235 CS · 8.7/m
niewyobrazalne#1121
Qiyana · Mid
3 / 4 / 6
39.1% KP
16,593
20% share
9,332g
212 CS · 7.8/m
kush uwu#DOINB
Tristana · ADC
8 / 4 / 6
60.9% KP
22,124
26.7% share
13,506g
214 CS · 7.9/m
GrubyTypOdWizji#Gruby
Nautilus · Support
7 / 5 / 14
91.3% KP
11,432
13.8% share
9,018g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
