Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 98 days ago
11 / 4 / 6
K / D / A
43.6%
Kill participation
1,173.9
Damage / min
15,387g
507.3 gold / min
19
9 placed · 4 cleared
234
7.7 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpetok666#EUNE1
Teemo · Top
6 / 10 / 5
47.8% KP
28,976
29% share
11,598g
203 CS · 6.7/m
Kawe1894#EUNE
Naafiri · Jungle
10 / 8 / 5
65.2% KP
22,715
22.7% share
14,940g
242 CS · 8/m
MaxCortisol#spike
Vladimir · Mid
4 / 6 / 3
30.4% KP
18,378
18.4% share
10,845g
233 CS · 7.7/m
krysikk adc#EUNE
Jhin · ADC
2 / 6 / 2
17.4% KP
19,611
19.6% share
11,621g
237 CS · 7.8/m
angst#zxc
Blitzcrank · Support
1 / 9 / 9
43.5% KP
10,258
10.3% share
7,727g
22 CS · 0.7/m
Red side
VictoryDrNicolaeGuta#EUNE
Urgot · Top
8 / 6 / 7
38.5% KP
21,921
17.5% share
13,346g
216 CS · 7.1/m
bobenof#EUNE
Skarner · Jungle
6 / 6 / 14
51.3% KP
23,389
18.6% share
11,886g
157 CS · 5.2/m
kush uwu#DOINB
Syndra · Mid
11 / 4 / 6
43.6% KP
35,607
28.4% share
15,387g
234 CS · 7.7/m
x842#死んだ
Ashe · ADC
11 / 2 / 8
48.7% KP
27,304
21.8% share
17,366g
244 CS · 8/m
Parents Diff#GGEZ
Neeko · Support
3 / 5 / 14
43.6% KP
17,234
13.7% share
10,163g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
