Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 97 days ago
2 / 7 / 6
K / D / A
47.1%
Kill participation
496.5
Damage / min
10,940g
410.5 gold / min
13
8 placed · 0 cleared
214
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDAD#531
Garen · Top
4 / 6 / 2
35.3% KP
16,708
24.4% share
10,900g
157 CS · 5.9/m
3zozzzz#Ghost
Viego · Jungle
9 / 10 / 3
70.6% KP
14,169
20.7% share
13,371g
158 CS · 5.9/m
Sisyphus#15975
Anivia · Mid
1 / 8 / 3
23.5% KP
8,972
13.1% share
9,325g
204 CS · 7.7/m
kush uwu#DOINB
Kai'Sa · ADC
2 / 7 / 6
47.1% KP
13,232
19.3% share
10,940g
214 CS · 8/m
tolis#EUNΕ
Seraphine · Support
1 / 9 / 11
70.6% KP
15,469
22.6% share
8,160g
60 CS · 2.3/m
Red side
VictoryBroke Pirate#BPT
Gangplank · Top
6 / 2 / 7
32.5% KP
25,108
22.7% share
14,882g
273 CS · 10.2/m
Fluttershy oωo#333
Talon · Jungle
8 / 4 / 7
37.5% KP
19,854
18% share
13,082g
231 CS · 8.7/m
blade phantom#kzn
Lissandra · Mid
5 / 2 / 7
30% KP
21,839
19.8% share
12,197g
276 CS · 10.4/m
Kayanashi#RAVE
Katarina · ADC
20 / 6 / 4
60% KP
36,768
33.3% share
18,232g
200 CS · 7.5/m
ZenDaR#EUNE
Lulu · Support
1 / 3 / 21
55% KP
6,894
6.2% share
9,805g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
