Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 97 days ago
9 / 11 / 7
K / D / A
53.3%
Kill participation
1,089.3
Damage / min
14,186g
488.6 gold / min
23
8 placed · 4 cleared
248
8.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEE Netanyahu#gaza
Yone · Top
3 / 2 / 8
25.6% KP
28,947
17.1% share
14,738g
290 CS · 10/m
goodnight gnarz#bye
Kha'Zix · Jungle
7 / 10 / 11
41.9% KP
24,490
14.5% share
13,326g
179 CS · 6.2/m
Łűńåćy őƒ ÂÐÇ#ZERO
Viktor · Mid
8 / 4 / 13
48.8% KP
27,843
16.5% share
13,885g
211 CS · 7.3/m
GórnikWałbrzych#kibic
Tristana · ADC
19 / 3 / 12
72.1% KP
50,608
30% share
22,003g
237 CS · 8.2/m
SwIfTk#3673
Brand · Support
6 / 11 / 17
53.5% KP
37,072
21.9% share
10,873g
26 CS · 0.9/m
Red side
DefeatSensei Elips #EUNE
Sett · Top
4 / 8 / 3
23.3% KP
14,759
14.7% share
10,197g
186 CS · 6.4/m
angst#zxc
Jarvan IV · Jungle
5 / 10 / 11
53.3% KP
16,589
16.5% share
11,156g
178 CS · 6.1/m
The Sleepless#zzzz
Akshan · Mid
7 / 8 / 9
53.3% KP
18,036
18% share
11,475g
185 CS · 6.4/m
kush uwu#DOINB
Karthus · ADC
9 / 11 / 7
53.3% KP
31,625
31.5% share
14,186g
248 CS · 8.5/m
Holden123123#EUNE
Tahm Kench · Support
5 / 7 / 13
60% KP
19,324
19.3% share
10,443g
51 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
